Category: Worldbuilding

Deep Worldbuild Project Part 3: Wildlife

Deep Worldbuild Project Part 3: Wildlife

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 4: Technology and Magic

Part 5: Religion

Part 6: History

Part 7: Culture

 

Welcome to part three of the Deep Worldbuild Project. Part one was on map outlines and part two was on terrain and how it affects the culture. Today we’ll be talking about the wildlife. That includes both the animals and the vegetation. Continue reading “Deep Worldbuild Project Part 3: Wildlife”

Deep Worldbuild Project Part 2: Landscape and How It Affects Culture

Deep Worldbuild Project Part 2: Landscape and How It Affects Culture

Deep Worldbuild Project:

Part 1: Map Outlines

Part 3: Wildlife

Part 4: Technology and Magic

Part 5: Religion

Part 6: History

Part 7: Culture

 

So, on Tuesday (I apologize for this being a few days late. I had to wait for my mom to send me the pictures since they were taken on her camera. :P) we worked on the outlines of the three (or three of? Who knows. More might pop up.) continents on the planet I’m creating for this series. Continue reading “Deep Worldbuild Project Part 2: Landscape and How It Affects Culture”

Deep Worldbuild Project Part 1: Map Outlines

Deep Worldbuild Project Part 1: Map Outlines

Deep Worldbuild Project:

Part 2: Landscape and How it Affects Culture

Part 3: Wildlife

Part 4: Technology and Magic

Part 5: Religion

Part 6: History

Part 7: Culture

(The book link below is an Amazon affiliate link, meaning if you buy through the link I get a small commission at no extra cost to you.)

 

The book I’m reading (Midnight Thief, by Livia Blackburne) has really inspired me in my own writing, not because of the characters or the plot, though those are incredible too, but because of the worldbuilding. I’m only seven chapters in, but I already feel immersed in the world.

I’ve wanted for years to do a deep worldbuild, which to me is to go into the nitpicky details of my story world and make it incredibly complex and amazing. I’m not sure if I’ll be able to accomplish complex and amazing, but we’ll see. Continue reading “Deep Worldbuild Project Part 1: Map Outlines”