Tag Archive: Worldbuilding

Music In Writing

Yep, we’re back to music. Because music is awesome, and it can actually be a really cool storytelling tool. Yes, this post is different than my “Music and Writing” post. That post was about listening to music while you write, while this one is about actually putting music in your writing and using it as a tool. It was also supposed to go up yesterday, but I got distracted by music while I was writing it and didn’t get it finished when I meant to and then forgot about it. Oops. But it’s here now, and only a day late, so I consider that something of a win, at least.

Music for character development

This one’s possibly the most obvious. I only have playlists for a couple of my characters (mostly because I have a jillion playlists anyway, so unless something strikes me as particularly perfect I don’t start a playlist), but the ones I do have were a lot of fun to put together and give a lot of insight into the characters behind them. And having them opens up your ears to other things to add. The two character playlists I have belong to Livi Brooklyn, a peppy character from my Memories & Photographs short story series, and the other belongs to Clissa Hiara, a seductress villain from my pending novel Dark Queen Rising. Total opposites, and both super fun characters to write and make playlists and Pinterest boards for.

Livi’s almost doesn’t count as a character playlist I suppose, since it’s more songs that she would listen to than songs that fit her as a character super well (though there are certainly some of those), but even that is a big eye-opener to character. When making a character, consider thinking about what music they might listen to. Livi likes Christian pop, pop, and alternative rock. Clissa likes classical music.

Something that could be a good window into background could be how broad their musical repertoire is. I, for instance, like just about any kind of music under the sun (and yet somehow I’m still super picky about my music? I’m weird.) I listen to classical, instrumental, a cappella, some pop and alternative rock, pretty much anything Christian (hymns, contemporary, rap, pop, rock, etc.), etc. I inherited the classical and pop from my dad; I inherited the Christian anything, instrumental, and a cappella from both parents. I inherited the alternative rock from friends. Oh, and there’s also some electronic stuff thrown in there thanks to Spotify’s stations. (Spotify is awesome, BTW. I highly recommend it.) Where did your characters get their taste in music from? Was it something they found on their own? Family members? Friends? Whatever’s popular?

In a new story I’ll be working on soon, the main character lives far in the future, but she listens to songs like “The Sound of Silence” and “American Pie.” (I have yet to figure out how she got to listening to those, but I’ll figure it out.)

Also, how does your character like to listen to their music? Livi loves vinyl and her MP3 player. She has, like, ten pairs of headphones/earbuds. The character mentioned above, Christine, listens on the radio. This can also tie into my next point about using music in the plot.

Music can be a huge key to character development.

Music for foreshadowing/plot

Music can be a great tool for foreshadowing or to support a plot. For instance, Christine is listening to a certain song which ends up foreshadowing the plot. I plan on having several similar songs played throughout the story, or mentioned, or something. I’m not 100% sure yet, I just know I’m going to be doing a lot with music in that story.

You can also use music as a main plot point, which I’m doing with the above story and which I did with my short story Charming. Your character might be a musician, a singer, or just a music-lover. Or maybe they don’t even like music, but they hear it a lot in the story in opportune places or something. Which is not a suggestion to use it as a crutch. If you use it that way, make it subtle.

You can also make playlists for your stories, to help you get a feel for the story and its characters. I was able to do this really effectively (with some help from my friend Ruby. Thank you. :) ) with my Wonderland playlist. I like the mix of pop with the classic Wonderland music because I think it blends the two worlds together, as does the story itself. And the whole thing is just fun to listen to. (Plus it’s 71 songs, so it’ll play for a while.)

Music for worldbuilding

This one is a bit harder than the others, because you can’t necessarily just grab existing music. Figure out what music there would be in your world. In some cases this doesn’t mean writing out lyrics or anything, it just means deciding what instruments are common and that sort of thing, but in other cases – like my short story Charming – you have to come up with lyrics and artist names and stuff like that. It depends a lot on your world. And depending on how much you want to get into this, it could be fun to write a song for each of your story worlds, even if you don’t necessarily put them into the story. It could help give you a feel for the world and what they value and stuff like that. Music tells a lot about values, which is why I’m so careful about it in most cases. I don’t want to be putting things into my head that will repeat themselves, and a lot of music is fun to listen to. It’s music, after all. Since I almost always have something playing through my head, I like it to be something wholesome and uplifting. But that was off-topic, and it’s something I cover more in another post, so I’ll stop now.

 

Music can be an incredibly powerful storytelling tool, and it’s fun in the process, so consider what you could do with it. :)

 

Worldbuilding: Festivals & Holidays

With the holidays coming up, and Thanksgiving in only two days, I thought it would be fitting for this week to write a post about holidays and celebrations.

To be entirely honest, festivals are something that I don’t work hard enough at in my worldbuilding. I’m a fairly lazy person, something that I aim to overcome, and that can sometimes translate into my worldbuilding. Festivals and holidays can be difficult to develop, but they’re easier if you have a starting point. That starting point is what I’ll attempt to give you in this post.

First of all, when is the holiday and what does it celebrate? Is it dedicated to a god? Is it to celebrate the coming of a new season? Is it to celebrate a great historical event? The last two would, of course, have automatic dates attached. With the first one, you’d have to take what you know of the religion and base the date on that. Still related to time, how long does the celebration last? Is it celebrated on the day of the holiday or sometime before or after? Maybe the holiday is on a certain date but the celebration is on a certain day of the week, so if the holiday is on the 13th but that’s a Friday, and the people always celebrate that holiday (or all holidays, even) on a Sunday. (And Friday the 13th brings up an unrelated question – are there any taboos or superstitions in your world and, if so, what are they?)

What foods and drinks are common for the holiday? Are these eaten/drunk on the holiday or at the celebration, if the two are separate? Are they entirely exotic compared to normal meals? Are they similar to a common food? (For example, chicken is eaten fairly often, while turkey is generally eaten at Thanksgiving and not much else.) Are there common foods mixed in or is everything unusual? Are there any foods that are only eaten at a particular point in the celebration? (For instance, communion is taken at a certain point in church. Which isn’t a holiday, exactly, but that’s the idea. Another example is a tradition my family has of setting two candy corn by each plate which can only be eaten after that person has said two things they’re thankful for.)

Which brings me to the traditions. Do traditions differ by country? Some countries might not even celebrate a certain holiday, while others do. Do different regions within a country celebrate differently? Different cities? Different families? At what point do things start or stop being “universal”? (For example, nearly everyone in the U.S. celebrates Independence Day with fireworks, whether they’re setting them off or just watching, but I’m fairly certain my family is the only one that has an annual hat contest.) Are there any traditions used by smaller factions that the general population would frown upon?

How many people generally celebrate together? Does a whole city congregate? Only a family or two? Is it something celebrated with friends and family? Are there multiple celebrations with different groups of people? Are these always scheduled the same or does it differ from year to year (or however frequently the festival is celebrated)?

What are common decorations? Are there any decorations at all? Are there layers of decorations (like a Christmas tree, which is a decoration and gets decorated itself)? What do people think of these decorations? Do they think they’re beautiful? Ugly? Unnecessary? Do they wish they could keep them up all year? Are they glad when they come down? How do the decorations tie in with the holiday? How did they come to be traditions? And how do these differ from country to country, region to region, city to city, family to family?

What are common activities for the celebration? Are gifts given? Are there certain speeches or prayers given? Are games played and, if so, which ones? (It could also be good to think if those are unique to your world or if your reader would automatically recognize them.) How do these tie in with the holiday? If gifts are given, is there a certain reason why? Are they confined to certain categories? (For instance, you’re only allowed to give flowers for a spring festival, or… you’re not allowed to give toys at a coming-of-age ceremony.) Who says the speeches or prayers if there are any?

Hopefully these have given you some ideas and gotten the wheels in your head turning. There’s a lot to think about, but if you have holidays in your story it’s good to know how they work. You’ll impress your reader with the depth of your worldbuilding. One last note: Don’t base your holidays too heavily on existing holidays if you don’t want your readers to wonder if your world is connected to ours somehow. It’s not realistic to have a fantasy world with a holiday that’s clearly based on Christmas, or even one that’s called “Yulemas” and takes place in the winter, whether it seems like Christmas or not, if the world isn’t connected to Earth. (The above example is drawn from Throne of Glass by Sarah J. Maas. I’ve wondered ever since if Erilea is somehow connected to Earth.)

Happy worldbuilding. :)

My Story Binder

Something that’s mentioned fairly often but doesn’t get talked about clearly is a story bible/story binder. I’ve loved the idea of having a story binder for a while, and I started making one for House of Mages, but it didn’t really go anywhere. There’s not a lot of guidance for writers who want to make one. Well I went looking back in April and decided to start a story binder for my Camp story, The Heart of the Baenor. It now also holds the notes for The Dark War Trilogy, since they take place on the same planet, and I thought I’d share with you what I included in my binder in case you’re in the same boat I was in and are wondering what to include in your own.

This is the front of my binder, the cover of which I got from a blog I follow (I’ll link to all of the print-outs I used at the end of the post.) I believe it’s a 1 1/2 inch binder. It was originally the story binder for House of Mages, but I ended up not doing much with that, as mentioned above. Now what was in it from House of Mages is in a much smaller (but, coincidentally, still purple) binder, while this one is actually getting used.

Opening up the binder, you see some random notes and stuff sitting in the front pockets, like a choir announcement that I wrote the ages of my characters on, pictures for character profiles I haven’t put together yet, spare graph paper, a list of characters to make profiles for, etc. The first page is a short synopsis of the story that I wrote while at camp in case anyone asked what my story was about, because I stink at explaining things verbally. It’s kind of a lame synopsis, but it’s only temporary, so oh well.

After that we have the first forty-nine pages of my book, which I printed out so that I could reference back to things if I needed to while writing at camp. It’s about the first seven and a half chapters.

Next I have a prompt envelope. In there I have little tiny, flimsy strips of notebook paper with prompts copied onto them. I recommend that if you use a prompt envelope you put your prompts on something more durable than I did. ;P (Also, I stink at doing fonts freehand, so the font on both sides of the envelope looks really bad.) I got this idea from Alyssa at The Honeydrop Post, and I’ll link to the original post at the end.

Then we have a “novel overview.” It has the title (of the trilogy), the genre, estimated word count, date started (July 1st, if anyone was wondering), and a few other things.

Ah, my favorite part of the whole binder. Characters. I love characters. But I like even more that I feel like this part is pretty, and since I’m not generally very creative or good at visual art, I’m rather happy with that. ^-^

Unfortunately, we can’t jump right into the beautiful section. We have to start with my list of character profile questions. I adapted the list from Life of a Storyteller’s character questionnaire, which I’ll link to at the end.

And we’re still not quite to the pretty part yet. Now we have my character list, which I’ve color-coded according to book. Or rather, what book they’re most prominent in, since a lot of them are seen in at least two if not all three books.

Nissa Quail, the main character of The Shadow Raven (book two in the trilogy). I adopted the basic idea of this page from Alyssa Hollingsworth at her blog of the same name (I’ll link to the post at the end), and changed it to suit my needs. I added in the character’s aesthetic, their Divergent faction, and their top five favorite things to do. I also added, just for The Dark War Trilogy, which book they appear most in. The font on this one looks a lot better than those on my prompts envelope because I traced an actual font. #lifehack. I used graph paper for this, and I really like it because it helps me keep things even, which is nice to look at.

Beyond the character’s cover, which has just a few basic facts, we have the in-depth character profile. Each of mine is an average of ten pages, and it answers the questions on the list above. I do the headings in a certain color depending on the character, which helps it to stand out. Nissa’s favorite color is black, so hers are boring, but Coraline’s, for instance, are metallic blue. Most of them are colored pencil, because that’s what I have, but a few of them (like Nissa’s) are in pen, which I prefer for headings partially because it’s bolder and partially because the point doesn’t get run down and have to be sharpened.

My pretty tabs. ^-^ The main tabs came from the same package that a lot of my print-outs came from, but the patterned ones I made with scrapbook paper I never use and a square hole punch. I folded them over and glued them to the covers of each character and I’m really happy with how they came out.

I would say that the plot section is the one I use the least often, but that’s actually not true for this story. At least not at this point. In most cases, plot would be what I use least, but with overlapping storylines it’s kind of important to know what’s going on. ;)

I looooooove this template for this story. I ended up putting it into a spreadsheet instead so that it’s easier to insert times and extra POV characters, but I wouldn’t have thought to do that if I didn’t have this template. (I’ve blurred out some things to avoid spoiling anything. I’m too excited to share this when it’s ready to give away spoilers now. ;) )

And this section is the reason that the plot section isn’t the least used. I really need to flesh out this section. I have some worldbuilding for this world, but most of it is here on the blog. I keep meaning to print out my worldbuilding project posts and put them in here, but I always forget, so this section is pretty scarce.

This sheet is adapted from a deity worksheet printout from Jessica Cauthon’s blog. In physical form, I colored the headings as with my character worksheets and added in an aesthetic for each. Each of these is only a page long, and I should probably expand them a bit so that I know some more about the gods, like what their symbols are and what their preferred offerings are and stuff. *makes mental note*

These tabs aren’t very pretty. I made them out of file folders and used stencils on the font, so the titles aren’t even and they don’t look pretty. But hey, they do what they’re supposed to.

This is Kaloris’ flag. A lot of people have asked me how I made them, so I’ll answer that here, as well; I traced the emblem and then colored it all in with markers. I’m really happy with how it turned out. I have them for Mandoria and Roenor, too, but I’m keeping those secret for now.

This is the beginning of an info sheet for Kaloris. I haven’t done much with it, as you can see. I actually didn’t copy this one from a printout, I picked the questions after reading Storyworld First by Jill Williams (which I highly recommend. It’s great). The fields on here, since you can’t read them, are “origin of name,” “blessed by” (as in which gods they believe they’re blessed by), “values,” and “education.” I’m haven’t decided yet what else is going to go on there, but eventually it’ll be a lot longer.

Shae-Nir is one of four regions of Kaloris, and I have tabs for two of those four. The third is barely ever talked about (I regularly forget about it, actually, because it’s so unimportant) and the fourth is the bulk of the country, so its info goes under the main Kaloris tab.

Yes, I traced this. No, I don’t have the artistic ability to have drawn that on my own. I said in my notes that one of my characters has a “traitor’s brand,” so I figured I should probably know what that actually looks like. Thus the above drawing.

This is Roenor’s country overview so far, and it’s actually more fleshed out than Kaloris’ at the moment. It has the same four mentioned above, as well as its antagonistic qualities, beautiful qualities, three things I love about it and three things I hate, and its relationship with each of its neighboring countries. The ribbon is on there because I saw it laying around and immediately thought of Roenor, for whatever reason.

It was a massive pain in the neck to staple this thing in. The top staple took me one or two tries, and the bottom took me at least four. But it was worth it for it to look cool. This story binder is basically my creative outlet in visual stuff.

Resources

Cover and the majority of the printouts – Ink and Quills. It has a lot more sheets than the ones I used in this binder, too. It has worldbuilding sheets, character sheets, goal trackers, a lot more plot trackers than I used, etc.

Deity sheet – Jessica Cauthon.

Character sheet basis – Alyssa Hollingsworth. Hers has more information on it than mine, so you should check it out and see if it suits your needs better than my adaptation or not.

Prompt envelope origin post – Honeydrop Post. This post actually has more in it than just the prompt envelope, that was just what I latched onto and borrowed.

Character profile questionnaire – Life of a Storyteller. I’m pretty sure I omitted some of these questions when I put together my own list, so I think hers has some “extra” to check out.

Other story binder posts to check out

Creating a Story Workbook Series: Part 1 – Which Notebook? This is the first of a seven-post story workbook series on Jessica Cauthon’s blog.

Creating a Story Bible: The Basics. This one is another beginning of a series, this one on RJ Blain’s blog.

Creating Your Very Own Story Bible. This one is written by J.M. Butler on Farah Oomerbhoy’s blog.

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Deep Worldbuild Project Part 7: Culture

Sorry this is so late in coming. It took me an embarrassingly long time to come up with a topic. When I finally thought of culture I facepalmed so hard… Anyway, you’ve waited long and patiently so I won’t keep you waiting any longer. Here’s the post.

Dwarves:

We’ll start with the Dwarves, because honestly I find these particular Dwarves quite fascinating. They’re miners, as most are portrayed, but since they live in Kor-Baen that makes them a lot more interesting to me, for some reason. I’m not sure why. They’re forced by their surroundings to be tougher than the average Dwarves (so they’re pretty darn tough), and their diet is different from that of anyone else in Kaloris.

​When I think of culture I think of a whole mess of things. Food, clothing, religion, history, traditions. All of that goes into what makes a culture what it is. So you might get some repetition from my past posts in this one, but hopefully it won’t be too terrible.

Clothing:

The Dwarves of Kor-Baen have very few resources. They live in a rather barren wasteland, surrounded by cold and stone, so most of their clothing materials are either imported from Roenor or made from furs, and mostly Shahr pelts. When they go hunting the Patharai, they usually take the pelts of those, as well, and turn them into leather.

Linen pants are usually imported from Roenor, and Shahr pelts are used for shirts and tunics (the former for men and the latter for women). Patharai leather is most often used for making boots, and those boots are occasionally lined with Shahr fur for comfort and warmth.

Chieftains and their families tend to also wear Shahr pelts as cloaks, and their boots are more often lined than those of anyone else.

Metal rings are commonly used to hold up women’s hair and men’s beards, and chieftains often let their hair grow long to show their status.

Jewelry is common among the Dwarves, seeing as they mine metal ores all the time, and women are often adorned with necklaces, rings, and large earrings. Men tend to wear rings, as well as pendants indicating their rank in society.

Traditions:

I am going to be entirely making this up as I go, so please bear with me.

The Kor-Baen mines run all the time, except on holidays. Such occasions are greatly looked forward to by miners and other citizens alike because it’s a time they can rest from their work and have some fun.

Since the Dwarves need breaks from mining after a while because it gets insanely boring and tedious, there are quarterly holidays. The spring one is called Sprien-Sira. In summer they have Iram-Sira. In the fall it’s Umid-Sira, and in the winter it’s Akath-Sira.

Since it’s always cold in Kor-Baen (always winter, never Christmas?), there aren’t really any flowers in the spring or colored leaves in the fall, it’s all just dreary white and cold. But their celebrations are all slightly different.

Sprien-Sira:

In the spring there are a couple of flowers that crop up for a couple of months before they die off again. One such flower is the Lammon. It’s a grey flower, very reminiscent of stone, with a sturdy dark green stalk and toothed petals. A spine grows out of its center, with venom on its point. You’ll want to be verrrry careful when picking one of these.

Part of the Sprien-Sira is a gathering of these flowers so that their venom, called Iurit, can be collected. The venom is used to tip the Dwarves’ spears right before battle.

Another common part of Sprien-Sira is acting. Dwarf children (as well as their parents) love to act, and skits are put on throughout the three-day course of Sprien-Sira. They usually remember historic events and famous Dwarves, but some others are more fun and playful and creative.

Throughout the whole thing, as with most celebrations, there is a lot of eating, as well as dancing and singing. Young Dwarves have a tendency to jump on the tables at meals and start singing and dancing, generally resulting in sing-alongs with the whole crowd.

Iram-Sira:

Summer is when the Shahr are most plentiful, as well as when the Dwarves usually run out of wood, so Iram-Sira is the hunting festival. The Dwarves head into the mountains after the Shahr for the first day, and then they head into the forest after the Patharai on the second and third days.

During this time, the women and young ones tend to prepare things for the men’s return, such as the butchering shops and large bonfires lit by the river for cooking their catch.

After the hunts they’ll all gather around the bonfires and tell (usually exaggerated) stories of the hunt while they feast on their kill. Usually only about half a dozen Shahr are eaten that night, out of about fifty.

Umid-Sira:

This is perhaps the most mundane and ordinary of the four festivals. It’s mostly eating, singing, dancing, and playing games. One such game is a card game called Spider, which I invented based on Spider Solitaire. It’s hard to explain or I’d explain it in this post. Maybe I’ll feature it in a later post.

Races for Dwarven children are common, especially since Dwarves are rather slow compared to the other races thanks to their shorter legs.

Dances are held regularly across the three day festival, as well as sing-alongs. Drums are the most common instrument found in Kor-Baen, with guitars taking second place.

Akath-Sira:

Despite it always being snowy in Kor-Baen, they still celebrate the snow in the winter. They tend to have snowball wars, complete with elaborate forts, and there’s usually a fort contest. Even the adults take part in these festivities.

Of course, games, dances, and music are still a large part of the celebration, as always. There are usually campfires fairly near the snow forts (but not near enough to melt them) to warm up by after a particularly rigorous snow siege.

After these festivals out in the cold, they’re usually eager to return to the hot mines. ;)

Elves:

The Elves are fishermen, as you may recall from my previous posts, so their culture reflects that. They also have more ready access to trade than the Dwarves do because they don’t seclude themselves and they have easier-to-access shores. They can trade directly with Roenor as well as just with the rest of Kaloris.

Clothing:

The Elves’ clothing differs depending on what their role or job is. The governors tend to wear silk imported from Adrelia., while farmers and fisherman, and most of the other working Elves, wear linen tunics and pants, at least most of the time. Farmers tend to wear tan, fishermen tend to wear blue and green, and it varies more for the other Elves. Purple seems to be a favorite, though.

Most Elves prefer going barefoot to wearing shoes, although the governors wear shiny black leather boots (the leather imported from Roenor) as a sign of their status. Plus they click on the marble floors of their manors, which is always a bonus. Who wouldn’t want clicky shoes?

Traditions:

Elves tend to love their work. They put their whole hearts into it and they enjoy it entirely. Don’t ask me how they do it, I would think I’d get tired of fishing after about a week, but they do it day after day without tire and without fail, so good for them. As such, they don’t have holidays as a break from work so they don’t go crazy, like the Dwarves do. They have holidays merely to celebrate things, and most often they’re celebrating what Abba has given them. For the most part, all of the Shae Nir Elves believe in Abba. There may be a couple who believe in the Lankádi, but they’re very few.

Lingwe Merende:

Perhaps the largest festival they have is the fishing festival, Lingwe Merende. It lasts for a week, and the fishermen don’t particularly break from their work. Fishing contests are a big part of the festivities, waged with hook and line instead of nets like their usual fishing. Anyone can participate in these, and children have a tendency to do more splashing and swimming than fishing. They like shoving each other overboard. Fortunately, all Shae Nir children are taught to swim at a young age. Most of the fish caught in these contests is cooked up for the festival feasts, and what’s left is stocked with the other regularly gathered fish in the icehouses, where it’s kept fresh until it’s ordered.

Swimming and boating are popular pastimes in Shae Nir anyway, but they seem to occur even more often during the fishing festival. A common place to row out to is the island of Tol Dulin, where Ianlar Illien is located. It’s a common breeding ground for griffins and rocs, and the people who live there will often tame the flying creatures to ride. It makes it a lot quicker to get back to the mainland. The mainland children, in particular, find this fascinating, and sometimes the Roc Riders will take the kids on flights around the island.

Yaveyn Merende:

Another large festival is the harvest festival, Yaveyn Merende. This time it’s the farmers who don’t get off work. One of the first things to happen is for a few of the adults to go through with a sickle and cut a maze through the corn and wheat. Then come the maze runners (no book reference intended), who almost always play hide-and-seek as they find their way through the maze.

As always, there is music and dancing, and over the years songs have been written just for Yaveyne Merende, as well as some of the other festivals.

Humans:

The humans are ruled by a king who lives in Cron Hatal (which also happens to by the home of one of my two MCs), and most of them worship the Lankádi.

Clothing:

Humans have probably the most varied wardrobes of anyone in Kaloris. Cotton and linen shirts are common for the ordinary folk, while the governors, mayors, royals, and security tend to wear silk and velvet tunics and jerkins or vests. Leather vests aren’t uncommon among peasants, and leather pants are worn by everyone. Black leather boots are common among the wealthy, while brown leather boots are common among the middle class and most of the lower class go barefoot.

Traditions:

Because it’s the center of power, most of the citizens there chiefly worship Kaysar and Rane, the rulers of the gods. Thus there are festivals in their honor, as well as a few smaller festivals to honor the other gods.

There’s also a harvest festival in the fall, which is only celebrated by the farmers on the outskirts of the city. Most of the other folks don’t particularly care about the farmers’ crops until they get to eat them.

The harvest festivals are much like those of the Elves, with dancing, singing, and of course harvesting. The children tend to play hide-and-seek in the grain fields before their parents come behind with a sickle and cut all of the crops down. Sometimes they’ll cut the fields into mazes first and let the kids (and sometimes some of the adults, too) find their way through the maze before they return for the rest of the reaping.

 

For waiting so patiently for this post and for reading the entire monster of a thing, here’s a link to a recent short story of mine.

Deep Worldbuild Project Part 6: History

Well, this post could be interesting. I don’t usually go real deep into the history of my countries. Aside from the one world in which most of the history is told in the series, so… Yeah. But before we move onto that I’ll give you the link to the past posts, in case you missed them. You can read them all here.

And now we start our history lesson. *takes a deep breath* Here we go.

Backstory first… Yep, backstory to backstory. This is already such a clear, concise post. Oh dear. Well, Themar is in a star system I created quite a while ago called the Alleruus System. In it are the majority of the rest of my story worlds. So, yeah. Backstory of backstory is now done. Now we get to the actual backstory. (I apologize for my rambling. Tired brains are not the best for clear writing. Please bear with me.)

In 4,000 BE (Before Execution), the Alleruus Star System was created. That comes with a whole bundle of planets, countries, peoples, etc. At this point, only the Morressir and the Dwarves lived on Themar. On other planets were humans, Elves, other Dwarves, etc.

For four thousand years the Morressir live in peace with each other, even though they’re probably at war with the Dwarves for a great majority of that time. I just don’t see the Morressir and the Dwarves getting along. They’re so entirely different that I can’t imagine they’d even try to find one thing in common. (I’m making all of this up as I go, so you’ll get a small look at my thought processes and whatnot. We’re learning this all together. :))

Then in about… 10 AE? The Elves from Titania (a rinky-dink, nearly forgotten world of mine) discover that they can create ships that can travel through air and space (because apparently their scientific advances are a lot faster than ours). They call them, creatively, airships. *gasp* So creative, right?! Yep, definitely tired brain. And I’m going off-topic yet again. I apologize. Anyway, these Elves decide to do some exploring and find Themar. They take a liking to it, and to Roenor and Adrelia in particular, they name them (apparently Hurg and Kira weren’t satisfactory, they had to rename them Elvishly. Elvishly? Yep, that’s a word now. Okay.

Anyway, they had some wars with the Morressir and Dwarves, of course, since they didn’t want to give up their land (who does?), but they eventually defeated the Dwarves and came to an agreement with the Morressir, because the Morressir are actually a very peaceful culture. They can be very stubborn, but they’re peaceful. So they were happy to make an agreement with the Elves. I’m repeating myself and being redundant. And I did it again. Oh well.

There was tension between the Elves and Dwarves for several hundred more years (until about 712 AE), during which some humans from Titania decided they wanted to move to Themar, as well. More conflict! That’s always fun. Anyway, they shoved the Elves out of the way, which meant tensions between their two races, as well. So at this point, the Elves like neither the humans nor the Dwarves, the Dwarves don’t like the Elves or the Morressir, and the Morressir pretty much try to avoid everyone. And humans honestly don’t really care, as a group.

So several hundred years later, in about 1420 AE, people are finally (mostly) at peace, and everyone’s (usually) happy. Hooray! Cheers all around!

And I’m thinking that the story that spawned in my brain will take place in approximately… 1994 AE? That’ll work.

Anyway, this is obviously a very loose history of the planet Themar, and I may or may not dig deeper later. I apologize for my rambly weirdness and invention of new words (actually, I’m not sorry for creating new words. Creating new words is awesome.) Thank you for sticking with me to the end despite my tired brain. Hopefully some small fraction of it actually made sense and you were able to learn something from it or at least enjoy it.

Bye!

(P.S. No one who looks back on this blog will ever think it was run by a professional. Oh well. It’s not run by a professional, so we’re all good.)

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